﻿capital = 276

oob = "CAN_1936"
if = {
	limit = { has_dlc = "Man the Guns" }
	set_naval_oob = "CAN_1936_naval_mtg"
}

set_research_slots = 3
set_country_flag = monroe_doctrine
set_stability = 0.8
set_war_support = 0.1

# Starting tech
set_technology = {
	infantry_weapons = 1
	infantry_weapons1 = 1
	tech_support = 1		
	tech_engineers = 1
	tech_recon = 1
	gw_artillery = 1
	gwtank = 1
	basic_light_tank = 1
	early_fighter = 1
	naval_bomber1 = 1
	early_bomber = 1
	trench_warfare = 1
	fleet_in_being = 1
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_naval_mines = 1
		early_ship_hull_light = 1
		basic_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_submarine = 1
		basic_battery = 1
		nrm_early_antiair = 1
		nrm_basic_antiair = 1
		nrm_basic_heavy_antiair = 1
		basic_depth_charges = 1
		improved_depth_charges = 1
		improved_light_battery = 1
		improved_light_battery_2 = 1
		early_engine = 1
		improved_engine = 1
		sonar = 1
		improved_sonar = 1
		improved_sonar_2 = 1
		basic_torpedo = 1
		airplane_launcher = 1
		improved_ship_torpedo_launcher = 1
		advanced_ship_torpedo_launcher = 1
		mtg_transport = 1
		damage_control_1 = 1
		fire_control_methods_1 = 1
		basic_light_shell = 1
		basic_heavy_shell = 1
	}
}

if = { 
	limit = { NOT = { has_dlc = "Together for Victory" } }
	set_cosmetic_tag = CAN_ALY
}
if = {
	limit = { has_dlc = "Together for Victory" }
	add_ideas = CAN_great_depression_1
	add_ideas = CAN_conscription_crisis
	set_cosmetic_tag = CAN_UK

	add_to_tech_sharing_group = commonwealth_research
}

set_politics = {
	ruling_party = democratic
	last_election = "1935.10.14"
	election_frequency = 60
	elections_allowed = yes
}

set_popularities = {
	democratic = 98
	fascism = 1
	communism = 1
}

create_country_leader = {
	name = "Mackenzie King"
	desc = "POLITICS_MACKENZIE_KING_DESC"
	picture = "Portrait_Canada_Mackenzie_King.dds"
	expire = "1965.1.1"
	ideology = liberalism
	traits = {
		#
	}
}

create_country_leader = {
	name = "Adrien Arcand"
	desc = "POLITICS_ADRIEN_ARCAND_DESC"
	picture = "GFX_CAN_adrien_arcand"
	expire = "1965.1.1"
	ideology = nazism
	traits = {
		#
	}
}

create_country_leader = {
	name = "Tim Buck"
	desc = "POLITICS_TIM_BUCK_DESC"
	picture = "gfx/leaders/Europe/Portrait_Europe_Generic_land_3.dds"
	expire = "1965.1.1"
	ideology = marxism
	traits = {
		#
	}
}

create_country_leader = {
	name = "J. S. Woodsworth"
	desc = "POLITICS_JS_WOODSWORTH_DESC"
	picture = "gfx/leaders/Europe/Portrait_Europe_Generic_land_4.dds"
	expire = "1965.1.1"
	ideology = centrism
	traits = {
		#
	}
}

set_convoys = 100
set_stability = 0.75

create_corps_commander = {
	name = "Thomas Victor Anderson"
	portrait_path = "gfx/leaders/Europe/Portrait_Europe_Generic_land_3.dds"
	traits = {  }
	skill = 4
    attack_skill = 2
    defense_skill = 3
    planning_skill = 3
    logistics_skill = 5
}

create_field_marshal = {
	name = "Charles Foulkes"
	gfx = "GFX_CAN_charles_foulkes"
	traits = { }
	skill = 4
    attack_skill = 4
    defense_skill = 2
    planning_skill = 4
    logistics_skill = 3
}

create_corps_commander = {
	name = "John Montague"
	portrait_path = "gfx/leaders/Europe/Portrait_Europe_Generic_land_2.dds"
	traits = { }
	skill = 3
    attack_skill = 1
    defense_skill = 1
    planning_skill = 3
    logistics_skill = 5
}
create_corps_commander = {
	name = "Bert Hoffmeister"
	gfx = "GFX_CAN_bert_hoffmeister"
	traits = { hill_fighter }
	skill = 4
    attack_skill = 4
    defense_skill = 3
    planning_skill = 3
    logistics_skill = 3
}

create_navy_leader = {
	name = "Leonard W. Murray"
	gfx = "GFX_CAN_leonard_warren_murray"
	traits = { }
	skill = 4
	attack_skill = 4
	defense_skill = 3
	maneuvering_skill = 3
	coordination_skill = 3
}

create_navy_leader = {
	name = "H.T. Baillie-Grohman"
	portrait_path = "gfx/leaders/Europe/Portrait_Europe_Generic_navy_2.dds"
	traits = { spotter }
	skill = 4
	attack_skill = 3
	defense_skill = 3
	maneuvering_skill = 3
	coordination_skill = 4
}
create_navy_leader = {
	name = "James D. Prentice"
	gfx = "GFX_CAN_james_prentice"
	traits = { spotter }
	skill = 3
	attack_skill = 3
	defense_skill = 2
	maneuvering_skill = 3
	coordination_skill = 2
}
create_navy_leader = {
	name = "Harry DeWolf"
	gfx = "GFX_CAN_harry_dewolf"
	traits = { superior_tactician bold }
	skill = 4
	attack_skill = 3
	defense_skill = 2
	maneuvering_skill = 3
	coordination_skill = 5
}

### VARIANTS ###
# 1936 Start #
if = {
	limit = { has_dlc = "Man the Guns" } 
	### Ship Variants ###
	# Destroyers #
	create_equipment_variant = {
		name = "Sanguenay Class"
		type = nrm_ship_hull_destroyer_2
		name_group = CAN_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_2
			fixed_ship_engine_slot = nrm_destroyer_engine_S2_035
			fixed_ship_sonar_slot = nrm_sonar_3
			fixed_ship_battery_slot = nrm_destroyer_battery_5_2_x4
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_2
			fixed_ship_range_slot = nrm_range_destroyer_2
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_2
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_MS_1
			custom_slot_2 = nrm_support_destroyer_ASW_1
			custom_slot_3 = nrm_support_destroyer_TRP_21_C_2_x4
			custom_slot_4 = nrm_support_destroyer_TRP_21_C_2_x4
			custom_slot_5 = nrm_support_destroyer_HAA_1
			custom_slot_6 = empty
		}
	}
}